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Walker

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Walker
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  • Killers: every single one. Survivors: Nea, Dwight, Claudette, Kate, David, Steve, and Felix. Survivor main, ~3k hours.
  • As a fellow survivor main, I have to say: no. Also, imagine crying about a not-even-that-strong-to-begin-with perk.
  • Someone must have already pointed this out to you, but there's -literally-, and I really mean literally, no difference in saving someone with a yellow flashlight with no add-ons and saving with a purple flashlight with any kind of add-ons. The timing is the same. You just have to practice it and get this timing down. The…
  • People who complain about camping are (usually) people who enable camping to work.
  • I really love the DbD doomsayers that try and predict when the game is gonna die. It's fun to save posts like this to check back a year later and have a few laughs.
  • I really do think that too, especially when someone in the thread says such absurd things as, "The original Freddy was so OP it was ridiculous." Either these people who are praising Old Freddy are trolling, or they were completely new players when he was around. Because indeed, he was only good against inexperienced…
  • Honestly, I play most solo queues and I rarely have that kind of thing happening in my games. I'll usually stick to what I am doing, and I have a good grasp on calculating how long it would take me to reach someone on the hook and unhook them the moment before they hit the next stage. I'll wait around until this limit, and…
  • Sure, but cleansing at a fountain takes very few seconds, while mending AND healing takes a lot more. So each has their own benefits and downsides. It's also easier for Legion to spread some damage, thanks to the killer's instinct. I'm not arguing that they're powerful, by the way, just that their power isn't completely…
  • Pardon me if I'm wrong, but how has he changed at all in this respect? Ever since his first rework his power, just like the Plague's, is supposed to assure just a first hit, and not a down. And, if you get lucky and survivors are somewhat close to each other, quickly spread some damage that means wasted time for them.…
  • I wasn't trying to offend in any way. It's immature because expecting your opponent to play in a way that you are more comfortable with and complaining if he doesn't and you die is simply not knowing how to be OK with losing a match. And that's immaturity in a nutshell. Learn how to lose without getting salty. Camping and…
  • And here we have an example of an immature survivor main who wants to impose (inexistent) rules on others, as I was saying.
  • Honestly, as 2k hours survivor main, I absolutely and completely agree with this post and also empathize with your anger about it. While it's obviously not true of everyone, since I usually play solo queue I have to say that a relevant amount of the survivors I get matched with turn out to be... well, as you put it, people…
  • 2k hours survivor main here. My respects to Sally. She definitely will be missed. I still hold out hope in my heart that her (completely unnecessary) base-kit nerf doesn't go live.
  • From a survivor point of view, I don't find it all that hard to dodge the gas. Nor do I find it annoying. He feels like a somewhat balanced killer, if a little underwhelming. Much better than the low tiers of the game (poor Freddy), and inciting a different chase style. I like it.
    in Clown's gas Comment by Walker May 2018
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