Comments
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I know it is about them, I was talking with someone and you jump in, saying things that were not even right. And YOU talked about forever freddy, and YOU talked about unfun things. I'm just making a point here.
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Like forever freddy. Slugging is necessary not only on twins, is not killer specific, they are just more efficient on doing so.
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So why did you start talking about unfun things that survivor had to face. You keep changing the subject, then just says that doesn't matter. You clearly don't know what you are talking about or even how to make an argument, you just keep throwing things without context and when it gets nowhere you just says that it isn't…
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You need to improve your interpretation, I'm been saying that we need more options, and you keep making excuses. Don't talk about bias, you are being hypocritical. Having more slow down perks doesn't mean they will all be used together. Is like assuming survivors will build a 4 healing perks build. It doesn't even mean…
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just comparing something that YOU said is unfun for survs but was taken out, and something that is unfun for the killers and still here. Mate, you you want to be petty it won't go anywhere, you have no argument, and are trying to be banal. I'm done.
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Killers are different, forever freddy had slow down IN his power. If the killer brings 4 regress gen perks, normally they have no synergy, like pop and ruin, and their build will lack other areas, like perks for chase or info. And yeah, you must think that the killer find it amazing and really fun when survivors take 4…
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They are. People just ignore the fact that the killer has to down you twice to use it, and act like the killer can just instakill survivors the whole match.
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5 mins is really long time in a match, and the killer needs to down you twice to use the mori.
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Unbreakable is meta since,at least, 2018 mate.
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It's not what I'm saying at all, we need a variety of perks to choose, and viable regression perks are lacking, we need more or else every match will have or pop or ruin/undying when the killers can afford the perks, some killers will take both. The thing is, we have a lot of perks that slow the game down, but they do it…
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Perks that you say that actually regress the gen: POP,Ruin, Perks that you say that doesn't regress the gen: Undying, Corrupt, D. L., Thrilling, Discordance (REALLY?), Surveillance (again, REALLY?), Tinkerer. Killers need more perks that actually regress the gens. As strong as Ruin and POP.
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Billions? really? Killers have only 2 realiable perks, pop and ruin/undying, if they had more it wouldn't be the choice almost every match. Gen rushing is not a thing, that is the only thing survivors HAVE to do. Gen speeds are the thing that is causing all the unfun things that survivors complain. If the Killers had more…
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The idea of buffing underperforming perks is good. But you are going in the completly wrong direction, you want to buff survivors even further, while the game is already heavily survivor sided. Killer slug to save time, since they DON'T have the time to hook survivors and defend gens. The solution would be Buffing Killers,…
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I was the one saying slugging takes more time to kill than a hook, and it IS, you wanting or not, a downside. And NO, it is not "FREE", it is a trade of, you don't hook, that is the way the game gives killer points and emblem, in trade of not losing the time it takes to grab a survivor, take him to the hook, and the hook…
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Mate, you can't say slugging has no downside, c'mon. Slugging takes more time to kill the survivor than a hook. Slugging has no emblems, you need hooks to get them, and if you slug to kill the team in 1 or 2 hooks you are sacrificing your emblem. There are perks that counter slug. People picking up slugged survs takes…
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Mate, being disrespectful doesn't help your point. Everyone knows that shouldn't be easy getting a 4k, already isn't. What he is talking about is the scenario that sometimes you play well, you destroy the survivor team, they barely do 1 gen, and if you don't play the boring game of slugging the third to get the forth, the…
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Mate, just came out an achievment of doing ' full gen and getting out alive without perks 8 times. I did it easily in one day at rank 1 playing solo. Is easier than getting David's adept what already is not even that hard.
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Look, I know that's annoying to be slugged, but that is a problem caused by a heavily survivor meta. Just think about the time the killer has. It is 4 survivors, a gen gets done in 80 seconds base, no tools no perks. The Killer has walk to a spawn point, locate survivors, hit them once (expecting they can actually loop),…