The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Great idea...however looking at it shortly you'll see it encourages slugging for a 4k style gameplay. Not that that isnt common, just it's something that would cause a lot more division in a game that already has a lot of division in it already
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Make perks categorical by points. Im not quite sure the term, but for instance great perks like ruin and decisive strike would be worth 2 slots. This would severely limit irritating perk loadouts on both sides such as undying ruin (insert meta killer perk everyone argues over) etc. Or ds unbreakable (insert annoying…
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This is some very jaded logic Bloodlust as we know right now is a mechanic of a killer, but acts very much like a perk. But that doesn't mean it's the equivalent of perks. You're comparing 2 differing functions: perks and mechanics stating that they are the same. Imo I think they are running this experiment because…