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angel_pellegrino

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angel_pellegrino
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  • I agree. It definitely feel like something more should be added to technician. Even the "less noise during generator repair" is a bit weak. The noise reduction is so minimal the killer can literally just SEE you on then gen at that point. Though I like to use it since some nights I don't want to worry about random slip ups…
  • I do this weird thing where I zig zag back and forth like I'm possessed and the devil is holding my controller. I make bizarre twists and turns, making plays so unbelievably mind boggling that killers will often miss their attack, even at close range. Nobody can predict what I'm gonna do. Least of all me. I once had a…
  • Great suggestions! I loved watching Markiplier and his friends play Phasmophobia, even though I haven't checked it out myself. These days, if I'm not playing DBD I'm playing Ghostbusters Spirits Unleashed. It's also a multiplayer, but it's not anywhere near as competitive as DBD. And I in no way mean that as an insult.…
  • There are only two reasons why I would ever give up on hook-- So my teammate can get hatch or if one of my teammates has "become buddies" with the killer. I refuse to play a game with some Leon helping the killer out in order to troll and escape. Usually, when I see people "go next" it's because the killer started the game…
  • I think that the best way to approach things like camping, tunneling and slugging is to understand what place those tactics have in the game. Why killers use them. They can be winning strategies and they aren't punished in any particular way. So one could say that a fairly good killer with adequate enough speed and a good…
  • I started noticing a major increase in slugging last night when I was playing the haunted event. I thought perhaps it was some kind of challenge the killers were all doing that I didn't know about. When I first started playing DBD, I didn't personally encounter slugging all that much in my games. But if last night was an…
  • As a survivor, climbing up through the MMR is hard as hell. It's a steep learning curve and you're often put with terrible teammates who don't do gens, don't go for unhooks, let you die on hook, etc. To make a long story short, it's some miserable stuff. To get to the top as a survivor, the game kind of makes you run the…
  • I think that if a killer goes immediately after you right after you get unhooked, you need to get a token. And every time you get a token (up to two obviously), not only do you get extra bp for everything you do in the challenge after that, you get a resilience generator repair buff. So now, in order to hard tunnel you,…
  • Let's not kid ourselves here, all you really need to do is bring lightborn or NOED to get lit up in the endgame chat.
  • I'm glad you brought this up because I was wondering why all of sudden slugging seemed to spike. I thought maybe there was some kind of online slugging challenge going on or something. If it gets any worse than what it is right now, I see myself playing mostly just killer instead. So if anybody comes across a Pinhead with…
  • An interesting facet about Dead By Daylight is that, when you start out as killer, you go up against survivors who makes the worst plays humanly possible, fail skill checks, hide in lockers and don't do gens, etc. So you mop the floor with those guys and keep going up in the MMR. But while you're doing that, survivors are…
  • If gens got a repair speed bonus, it would also stop slugging in its tracks. Nobody would want to guard somebody on the ground while the gens fly in the background. Same goes for face camping. The trick to stopping that stuff is to understand what part it plays in the strategic mindset of some killers. Why they do it.…
  • I regularly play Ghostbusters Spirits Unleashed and it allows you to hear other players coms. Personally, if it was a thing in DBD I would probably turn it off, because some of the survivors I've been teamed with... I'm pretty glad I can't hear them hurling insults at me through the game. I'm just saying lol. Not in solo…
  • I think that, at it's core, there are two issues going on with Dead By Daylight on the survivor side. One is absolutely everything that you said. The other issue is players who just want to have a casual game and are just not looking to sweat. Some killers, especially with strong builds in a higher MMR, you HAVE to have a…
  • Tonight I had a game where I got downed by a pig at the start of a match, who then proceeded to almost bleed me fully out, before finally "allowing" someone to get me up. At which point she hard tunneled me around the map until my bear trap exploded. Threw the whole match to do it. To me it just kind of symbolized the…
  • Although killers get an awful lot of hate when it comes to "camping and tunneling," I've gotta admit that the main killjoys I've encountered in my solo q games are actually other survivors. I've had teammates literally body block for no real reason, become buds with the killer and lead them right to me, sit on a gen right…
  • I think it's worth mentioning here that there's a crucial difference between something like Shadowstep and killer aura reading perks. Shadowstep has a small little circle where it works. (Unless you get lucky and it's a multilevel map) And then the killer can just come and stomp it out. And then you have to waste time…
  • I appreciate the amount of care and thought that goes into what you are suggesting. It would be nice, as a survivor, to at least get to stay in the game for a wee bit longer.
  • I just run a relaxed "find and hook" build on Pinhead. Iron grasp, spies from the shadows, eruption and lightborn. Spies is a much slept on perk, it's a pretty descent way to find survivors who are trying to escape from the terror radius (on some maps more so than others) Iron grasp is because I just hate all the wiggling.…
  • The interesting thing about playing killer in Dead by Daylight is that, when you first start out, hunting baby survivors is super easy. Yes, you may get the occasional MMR hiccup and get matched with a high powered swf, but more than likely you're playing against survivors who are scared to touch gens, fail skill checks…
  • The best advice I can give to anyone, especially someone looking to dabble in playing killer, is to make your account fully anonymous and turn off chat. Don't accept friend invites. Keep your interactions with other players to a healthy minimum. I say this because, and I've been in a lot of other fandoms, DBD has one of…
  • Here recently, I've noticed an increase in killers running hex builds, which can be tough to combat in a solo q situation. Normally, I ignore hexes. Yes, it's partly due to haunted ground, but mostly I would just rather be doing gens or unhooking teammates than creeping around the map, finding a totem and then BAM the…
  • You forgot the part where you play Pinhead with the iridescent box add on, making it harder to find the box before chain hunts. So that survivors have something else to worry about while hunting totems and working on super slow gens.
  • The first I ever heard of killer bots was on 2vs8, which I assumed was due to the longer killer wait. It also makes sense considering the small pool of killers. What if more people wanted to play huntress, they would need a way to even all that out. I believe they're working on bots as back up for longer killer ques for…
  • There's playing a game to enjoy playing the game. And then there's playing the game in order to win. I'm not knocking either playstyle. And some people's style falls in between the two. The issue becomes when a killer refuses to play a match if they're not going to win, or a survivor does. And soon it becomes a grudge…
  • I never mess with totems of any kind. Not even Plaything. I'll just play the rest of the game oblivious and looking over my shoulder. They're time wasters. That's the real power of totems, getting survivors to get off gens and hunt for them. A killer could run thrill of the hunt all by itself and fool the occasional…
  • I wish more survivors understood map pressure the way that killers understand map pressure. If you let teammates get to death hook, or even die, you're putting MORE pressure upon yourself, as the killer's point of interest starts to whittle down to you. In a twisted way, saving others from the hook is the ultimate cunning…
  • I imagine it's because camping at the endgame is the only way some killers can get real pressure going at the end. I mean it's a solid tactic, especially if the team is altruistic. You can go from having almost no hooks to at least getting a 2k. Especially if you run NOED. Hell, NOED will cause some survivors to just run…
  • Elvira, The Boys, Buffy, Pumpkinhead, Supernatural Sammy, Dean and Cas. Blade from The Puppet Master films (imagine a reverse My Little Oni with the killer super super tiny!) For Buffy I would want Buffy to be the survivor (with other characters being an alternative skin). For killer of the Buffy chapter I would want to…
  • There's a saying that goes, "If crime didn't pay, there wouldn't be any criminals." And that's the deal with toxic gameplay as well. It goes on because it's rewarding and the game allows it to go on. And there's very little pushback on the devs end. It's virtually a high reward, low risk activity to play DBD in the most…
  • I also believe that it's important for killers to play survivor every once in a while. A lot of how I play as killer is influenced by having played so much as killer. For instance, I don't see a weaker survivor and think to myself, "Wow. They suck and I'm gonna tunnel them out as soon as possible to get a 3vs1 yeah!" I…
  • Survivors are where a lot of the hostility in the game originates. And I say this as someone who plays a lot of survivor. I'll put it this way, I've never gotten a hateful message from a killer the whole time I've played this game. What I have gotten is survivors who, even though I'm on a console and don't have the chat,…
  • When you look at games like Attack Of The Killer Clowns or TCM, games where you CAN harm the killer, all the killers share the same characteristics, strengths, weaknesses. You can just copy, paste the whole interaction from one killer to another. Dead By Daylight, however, has a massive list of killers who do different…
  • I think that the entity is very similar to Leviathan in the Hellraiser universe. Leviathan is an ancient god who thrives on the suffering of others, using the cenobites to control what goes on in his realm. The entity uses killers in a similar way, and feeds off of the frustrations, anger, and suffering of both sides. It…
  • I chase whoever I see. But I try to be fair about it and keep in mind who I have and haven't chased yet. When I hook somebody, I leave the hook and don't return to "get people." If somebody has been obviously struggling all game, maybe a newbie, I don't think to myself, "Total weak link. I'm gonna get them outta the game…
  • Only if there were a huge enough bp bonus to make up for getting downed by a huntress from across the map, with a bear trap on my head, with a cursed tape in my hand and a chain hunt about to start.
  • I feel like when I play killer I am 100 in control of my own experience in the game. If I want a chill game, I'll make it that way. If I want to sweat, I will. The survivors can't "force" me to do what they want. And if I fail, it's all my own doing. When I play survivor, I'm forced to play according to the wills of my…
  • For me there are three main killers I hate going up against. 1.) Chucky. I think all the humping stuff is immature and dumb. And I've just found there to be an extra kind of vindictiveness to the way some of them play. Like some of them don't just want to win, they want to stomp on you in a personal way. I'm not for it.…
  • As someone who's played quite a bit of survivor, it sure does suck to have a Meg go next because she was the first to be downed in the game. It also sucks to have a sandbagging teammate who's become friends with the killer and you know the match is gonna be miserable because of it. Or go up against a die hard tunneler who…
  • Some of the best advice I could give anyone looking to play killer is to turn off chat and play anonymous. It doesn't matter what you do or how you play. If you win, there will be salty tears. If you lose, it's "baby killer" or "ez". The more you play, the more likely you will encounter this kind of stuff eventually. Some…
  • I think there are three main reasons why people dc. 1.) They don't enjoy playing against the killer. 2.) A sandbagging or total potato teammates who make the game completely miserable 3.) They've grown to understand map pressure and snowballing, so they understand early losses mean they won't be escaping anyway. It doesn't…
  • I also think it's comical how enraged some DBD players get whenever a killer mentions going up against a swf. Like you could have a four Steve squad, with matching cosmetics and gamer tags, all running the same build with the same offerings, and some rando in the replies will go, "How dare you say they were a swf! How do…
  • An ugly truth about DBD is that it's punishing as hell on low MMR survivors and punishing as hell on killers with a higher MMR. As a newer survivor, you get matched with potatoes who blow skill checks, don't touch gens, creep around the map into a corner, etc. As a killer, these trials are awesome. But the catch is that…
  • I didn't say they were a swf because they were saving, I believe they were a swf because they literally never left each other's side the entire game, did everything as a group the entire game, and seemed tormented at the thought of their teammate being on the hook longer than a second. I play in solo q all the time, this…
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