The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Yeah sorry about there being so many. This was mostly just for fun and to keep a list of everything I have thought up so far. In addition, you have given some really great feedback! This is not happening: I originally made it affect all skill checks because I wanted it to be more unique, but based on your observations it…
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most of the changes i made were to improve some perks that feel generally weak. The original range on situational awareness was very small and more often than not felt unnecessary considering that a survivor would hear the generator being repaired when close. For spine chill, yes the bonus speed change is very extreme, but…
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While it is true that boon totems can be set up at any time, they do require a time commitment in order to set up along. A killer can snuff a boon in only a few seconds (However there are some totem locations that take a long time to get to e.g. ironworks of misery or eerie of crows, but these are more of totem location…
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Yes, several changes do revert some perks because many members of the community, including me, think that the changes made to these perks were more harmful rather than helpful. For example, Decisive Strike's nerf to 3 seconds greatly hindered the perk and it's effects. While it could still be fairly helpful against some…
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The problem with tuning guide is once you use it, you cant get its full effects until you get all 3 charges back. also, tuning guide's biggest weakness are windows. even a LT loop can easily shut down tuning guide
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I can see what you say. maybe i went a little overboard with the charge addons
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Hex: Bloodthirsty your lust for blood grows as your prey bleeds while this related hex totem is standing: upon a survivor being hit by an injuring attack , gain a token up to a maximum of 12 / 16 / 20 tokens. for each token, you gain a 1% haste status effect if this hex totem is cleansed, lose 75% of your tokens rounded…
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I agree. Balanced landing doesn't need to be an exhaustion perk. The passive reduced stagger and silence would be great by itself.