Comments
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Thats so mean ######### lol thank you though i was very confused
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i was at like 1.8 million😭
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For every solo queue Skull Merchant game I've had, at a certain point she gets just as bored as the survs and chases somebody. Then you hit those gens. The only real way to crack her besides that is great coordination (From my experience)
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Happened to me like a month ago, can confirm
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he's my little scrunkly wunkly
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dbd fans when they see a character that they don't think is hot
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wuzzat
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To me, it seems like the meta survivor perks cover pretty much all the bases for meta. Anti-Slug, Anti-Tunnel, Anti-Camp, and Pro-Loop. Those seem like they do everything meta perks for survs should. Whenever anything else has entered, i.e. Anti-Hook (Boil Over) and Anti-Being-Injured (CoH), it's turned out quite badly.
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Shadow Step is annoying on some maps but aside from that I think most of them are fine. COH is the problem child
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I'm here from the future... you happy with Sadako?
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Huntress and Blight can absolutely be outplayed. Blight less so, and Huntress' hitboxes are indeed wonky, but maybe consider that you still have things to learn playing against them. Artist, on the other hand....
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Hag and Trapper. Any trapping killers tend to make me very sad. On the other hand, playing them makes me feel like god.
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This happens if you walk away from a gen. This happens if you run away from a gen. This happens if you walk or run away from a gen and the killer is nowhere near you. It's not a punishment or reward for anything, it's just bad game design. If you like that the bad game design benefits you, feel free to. Plenty of people on…
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Thanks a million!
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Seeing an Oni just fills me with joy
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It's completely fine. It'll probably only tell you 3 different things max, and bringing Solo Queue closer to SWF is going to help balancing decisions a ton.