Comments
-
Also give survivors points for playing against killers that slug , tunnel , camp and bring ebony mori lol
-
I think the only change I would make if making the cage basically a hook , so you could still use bt or if you saved , you could unhook your self from a cage , other than making his cage just a reskinned hook I don't think any changes are necessary I think he is in a good spot
-
It's just a true statement calm your panties š people There are definitely some advantages the survivors have but the game is still mostly killer sided I'd probably say about 52% killer sided 48% survivor
-
Not needed at all If they add a killer where the main victim is a poc that's fantastic But for example with the shape , that survivor must be a white lady Bhvr is doing a great job with their survivor diversity A native American , /skin Walker killer would be a nice add though
-
So killers don't get teachables either , they get the three default plus the like 10 noon killer specific game perks to choose from ?
-
You can run any killer and the game gives you there power , plus the power of survivors having the hit box of a house
-
The " main " problem at all ranks in every game is hit boxes I want to lose cause I got mind gamed and out played not because I have the hit box of a elephant
-
You can play poorly and noed could give you the two kills need to not depip Kills you would not of got or dare say even earned
-
I think this balance/change is good but it would need to be released with the at the same time as a hit box change The fact that I can M1 flick my mouse and hit a survivor with almost a 360Ā° is absurd Or that as huntress I can throw a axe at the doorway and hit a survivor at the window in killer shack I understand thatā¦
-
Can you not 4k and depip
-
2 survivors is a win .....
-
Maybe , just maybe adding in something at the end game screen that said , 2 or more players que'd together , so the killer could know if the just murdered a swf successfully , or got beat by a coordinated team Other than that no info should actually be given to either team no player name or anything The fact that theā¦
-
SWF in it's self is not an issue , It's cry baby killers that say SWF is an issue As a killer I go into the game with the advantage , and if I get beat it's like a hit ego It's basically like I (the killer) going to fight 4 ,10 year old kids (survivor) , I should be able to just Molly wop the lot of them , but if I loseā¦
-
Alot of survivors play with adrenaline too though NOED is the " I've played bad but good thing I have this this one perk to make up for my poor/bad game play"
-
The counterplay is camp, hard tunnel ( they only get it once ) ,slug which are all a game mechanic and a killer does not have to use a valuable perk slot to do The game is killer sided I have to play super sweaty as a survivor to try and escape But when I play killer it's like a walk in the park spreading murder everywhereā¦
-
The fix for NOED?
-
Moving it to the last hook doesnt solve the problem as to avoid getting hit with it you will just get slugged so that just put us in the some boat just later into the game , Requirements on having it be a safe unhook, doesn't really work well for solo q potato's Might I suggest two things for you to consider 1) leave DSā¦
-
I hope your trolling lol
-
With great power , comes great responsibility
-
The change to DS could be simple , in that it deactivates when you touch a gen , so you can still sabo , get in a locker , open chest open doors, do totems , heal players , but not gens As for NOED , make it to where it's not unlimited , change it to where when noed activates it changes all dull totems to noed , and everyā¦
-
Pubg everyone starts on a level playing field Everyone starts on the same plane and has the same opportunity , if you are better you know hot spots to aim for weapons ECT , but you don't get to run fast your fist don't do more dmg , you don't get special vision Fist vs fist When you start dbd you start 1 perk not upgradedā¦
-
I tunnel every game , I only run one perk cause it's more challenging , but I win (3k/4k) almost all my matches doing just this , I pick one at random , not normally the first I find , and just murder them till they die , because a 3vs1 with 3/4 gens left is such an easy game/win
-
You're not suggesting an option to out right bully a killer are you , bullying is wrong both physical and virtual
-
No no the card board cut out could be amazing
-
I'm pretty sure I've seen noob3 miss a few ds skill checks , however he might not be the best example because he is more easy going , but it happens enough
-
Actually after talking it out I think changing from a stun to a slow would actually be a more healthy addition to game , giving people that extra wiggle time or a few extra meters for a window etc etc that way the item basically just mimics a missed M1
-
Or maybe instead of full stun , a slow ?
-
Snatching crows from the map seems like that would not be good , as killer sometimes you need the crows help to help with our next move , and I think the crows are supposed to be neutral/entity sided part of the game , but maybe something like , you grab parts from 2 broken pallets and that becomes an item to use againstā¦
-
Minus playing against the sweaty of sweaty SWF , playing killer is crazy easy It would be annoying , but making the game challenging shouldn't be seen as "ridiculous " Survivors would have to decide to I take this one time stun over all these other dare I say better items
-
People with 5k hours still miss skill checks on gens as well as DS
-
1) noed gets unlimited uses when activated until destroyed or the game end , the proposed item is one time use 1a) melee version put you in m1 range of the killer 1b) I should of stayed but ranged version would need to be aimed sorta like flashlight/hatchet so it could miss 2) bringing a counter perk is part of the game Dsā¦
-
As long as they don't give it the generous hitbox of huntress hatchets it will still take time to practice the projectile I guess I should of added that the slingshot should not be a homing missile type of item
-
6 seconds at once would be if all 4 survivors correctly stake the stun perfectly , which how is that bad for the killer , all 4 survivors in one area not doing the objective ?? That works in the killers favor. A 1.5 stun is a 3rd the duration of ds , and killers come back from DS almost every game . So if every survivorā¦
-
Yes because it would be a shame to give survivors a legitimate tool to win the game if only us killers had a item or perk that lets us play like crap the entire game then 1 tap murder every survivor once they basically won the game , but instead I get to 4k win the game ...gg enjoy the safety pip
-
If used to the perfectly , it's 6 seconds of stun , which survivors give up , gen finish time (toolbox) heal speed and self heal (med kits ) give up the option to end a game early (key) and possible multiple saves from a different item ( flashlight) , how much time does a tool box take from a gen I think a brown one savesā¦
-
1.5 seconds isn't much , but it could be just enough time to get to a window , or pallet , the hatch maybe , as far as the killer interaction it puts said survivor as obsession , and maybe grants bloodlust 1 ( if not already there )
-
I don't hate the idea , but it would need to be based on a skill check like brand new part or it would be way over powered
-
The item could be basically weaker version of which is already in the game , but the item would allow you a possible 2nd anti tunnel tool , and it would be one were your teammates can help you survive the tunnel without having to get injured , as a killer I just pick one person and I murder them till they die from it , andā¦
-
How many movies shows etc is there a "survivor " that at one time of another tries to stab of shoot the killer It literally even fits into the horror screenplay
-
That one time only can be used for yourself perk? Where there is a skill check ?? you only get value if you get caught ??? which is easily counter but a very common play style of slugging ????
-
Unreliable , the killer just shifts there head while still moving at greater movement than the survivor , the only time to really get the flashlight stun is during an animation lock a knife or sling shot would work map wide specifically when you happen to be in a dead zone
-
The only viable anti tunnel is DS and it's a one time use for 60 seconds , all the other are easily navigated around , and then when you suspect DS killers can just use the other underhanded tactic which is slugging , otz shows a good example of why gen rushing is not even a problem , he mops the floor with a swf that didā¦
-
But if a a killer sees 2 or more med kits they can just switch to plague completely wasting all healing items and perks basically cool fun for killer , what is also cool if a survivor able to see " the shape " and all of them play an offering for mnt Ormond or red forest , instead of having to suffer through 10 minutes ofā¦
-
The fact that survivors can not see the killer steam name or the killer , but the killer can see that of the survivor , makes the lobby portion of the game EXTREMELY killer sided , they either needed to hide survivor info from the killer or give the survivors the killers info the fact that either team can see the otherā¦