The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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The point is to change up the normal game. Yeah, you can probably cheese many of these, but when we got a challenge like "disturb 25 birds" I think they may need some help coming up with ideas. Besides there are plenty of beginners that aren't aware that not taking a pallet stun is an option. And for survivors most SWF…
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I think the intention is very good, but I don't think we need to complicate the game further to get rid of this bad behavior. First of all I think they should speed up the unhooking animation a lot. There is no worse feeling than wanting to get away but you are stuck in an animation. Not to mention the unhook/grab standoff.
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Pretty tense as it is. I'd rather have them fix the animations than buffing all the stealth killers even further with this suggestion
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If you pay attention to the characters in game you can clearly see that when you rotate the camera around they turn their heads and shoulders towards it.
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Make Unbreakable basekit. Slugging shouldn't be a valid strategy. 100% agree, especially when playing solo and can't rely on teammates. The Killer shouldn't be able to just leave players on the ground and snowball the game because no one picks you up. You shouldn't have to rely so much on other players. I even would like…
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Don't know about you, but with rotating my head and eyes at least I can see 360 degrees
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Exactly what BHVR is doing now.. Fix ranking system so killers are only compared to the same killer and survivors to other survivors. Then wait and gather data to see where high ranked killers are having problems and where some have it too easy. The problem with the way they have been balancing the game so far is that the…
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I know, but "It was worse before" is not a valid argument
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Pretty nice, though I'm not a fan that her power is only for tracking. It'd be much nicer to change the power by adding a bit of your perk idea "Mournful gaze" so she has an ability to use it to help in chases, but should probably be a bit more skill based than just having survivors in the field of view. If I may... Power:…
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His power can be countered, BBQ can be countered easily. The fact that billy quickly leaves the hook and goes for someone new across the map is the way every killer should work instead of just sticking around and worrying about that someone is gonna go for a save. Bubba is the exact opposite, he's designed to camp, almost…
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Don't care what they change the perk to, but the current Insidious needs to go. Camping shouldn't be a strategy
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As one who enjoys playing with Spies From The Shadows I'd rather that they increase the range and the map spreading of crows than increasing the chance. I like that it's not 100% reliable, but extremely effective when it works in my favor.
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I'm almost entirely with you, but I would like to see self-care become part of the repertoire of survivors and removed as a perk with a nerf in speed. Self care atm is too fast, but running solo queue without self care is almost certain death when you can't rely on your fellow survivors. Not to mention at end game when…
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Allow survivors to vault over each other :)
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From what I've seen insta-heals are more common with SWF. From my experience when I, in solo queue, have insta-healed someone they more than not waste it and just end up downed again. When you lack the ability to communicate it's impossible to convey a game plan. I'm not necessarily against that, but that shouldn't be…
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My rework proposal doesn't stop you from using it against killers that one-shot you, it's just a slight nerf so it's not a guaranteed winner. Bhvr has said on stream that they're gonna rework insta-heals regardless, so this is just my suggestion. Survivors shouldn't depend on items or addons, if you have a problem with…
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Not really, they still need to find the person. Hiding is usually the best defense against MYC, but depends on how tunnel visioned the killer is to find him. Still there is a lot of plays that can be played to counter this but most which only SWF can do because there is no information for Solo queuers to make use of. Not…
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I don't care if you can read the status effect. That's just an asinine argument Who said anything about that you wouldn't need to find this person? I'm just saying when you find the person you can more easily see that it is the person you were looking for. That's just not true. If you hide in the same spot it might be more…
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No idea what you're talking about, the "region-lock" for Russia is Europe even though Russia geographically lays in northern Asia Let's keep it civil
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The request is to avoid lobby dodging and improving player experience
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I don't see what Valve has to do with it. The match maker is on Behaviour's servers not Valve's.
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https://en.wikipedia.org/wiki/Lorem_ipsum
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It would buff those addons, but making them mandatory I don't agree with. If it would show that some addons would become too powerful then maybe they should retune them instead. 90 seconds of Exhaustion is a bit extreme any way.
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"Sandbox" would be a better terminology. I agree that it would be nice to (at least as a killer) to be able to try different builds without having to lose anything.