justadreampallet

About

Username
justadreampallet
Joined
Visits
363
Last Active
Roles
Member
Points
72
Badges
9
Posts
188

Comments

  • A: I don’t think flashlights or flashbangs should be nerfed. They are great tools. I just think that implementing a feature where blinding is less effective when chained would help new players and stop bully squads from being able to get as much pressure on the killer. B: I know once you do anything to a bully squad they…
  • This doesn’t fix it, it just mitigates the effect. You still can’t see where the survivor is, you can’t see what’s ahead of you, and you have to rely entirely on your muscle memory to navigate. The only real difference is that you can choose when to end it and you get to look at your toes
  • having one side be toxic and fixing it with more toxic things is like having an arsonist try putting out a fire. I’d say have a base unbreakable after so long on the ground would be better.
  • I know how to play while blinded and I applaud the survivor for pulling off a good blind. I’m talking about chain blinding like 3-6 times back to back. Playing the game without being able to see the game is surprisingly hard dont’cha know. I’m not calling for flashlight nerfs, just a slow build for immunity so survivors…
  • If the killer is stunned for 15-20+ seconds without anything to do about it and you respond with “killers have antiloop” it is basically saying survivors don’t need anti slug because they can gen rush. The game is meant to be fun so giving small buffs that won’t effect the average player to help when the rare person comes…
  • yes but if you have 3-4 people they can use duration extenders and blind speed add ons to make it so they can have you locked for a good 20 or so seconds. Flashlights as an item aren’t the problem it’s the fact that survivors can have 4. I’m just proposing a buff to killers can’t be chainblinded for too long.
  • my bad on misinterpreting what you meant. I assumed you meant that killer could control the entire chase but your right. My bad
  • A: as killer you can be hit by pallets from 3 yards away and miss shots when they are right in front of you B: having people kicked for having over 100 ping is suck a bad idea. I play switch out in the boonies so that would mean the game I sunk so much money into wouldn’t let me play.
  • how do killers choose the direction of chase? I get killers with zoning powers but that’s a small part of the game. Survivors lead the chase anyway they want, I don’t think I’d be bringing the survivor to shack if I could. and yea me listening to music isn’t the best example but most people will not be able to discern 2…
  • Having it be more of an aid then anything would be the goal. I’d say having the stun duration be unstackable so if you have it at 20% enduring would still only go 50% due to it being higher then the stun duration. As for the other it would only work on blinds so pallet duration would stay the same. It’s there to prevent…
  • they don’t need to be inside you for a save. They can coordinate that they will meet at a certain point, or the save survivor can just slow fault over pallets and keep running. you overestimate how many killers play, personally I play with one headphone connected to the game and one to some metal so I can hear what I need…
  • yea but the grind to prestige him sucks if you don’t play him at all. Having to grind for a perk for one specific play style sucks for both sides. We need to get the devs to do something about the uncounterable flashbangs soon.
  • for killer: I’d say doing a gen speed nerf wouldn’t work by itself. Sure the theatre will feel better but midwich will be much worse. Having the speed be map dependent where large maps take longer then small maps to complete a gen would help this out a lot. for survivor: I’d say something like a quick chat could help so…
  • this is something that had bothered me for a while too. Killer games range from “this was the easiest match ever” to “I want to quit this game” with some in between. When you go against a few people who started and get 3-4k each game instead of getting people who are around your skill level you get the ttv’s who use…
  • that’s just Corpse paint. Very popular in the Black metal scene. Trust me when I say people who wear corpse paint will most likely have the joy of a puppy. Normally those Jeff’s are the nicest players you will ever meet. Give them a boop as you would a pig -sincerely a corpse paint loving Jeff
  • this isn’t even forum killers, this is just the brats who’s parents didn’t say no. There are people like this on both sides and the best we can do is laugh at them also hex perks are meant to be strong with the risk of loosing them, it’s like complaining that snow is cold but melts when it’s hot.
  • a gen perk, (eruption or surge so I don’t need to focus so much on gens.), I’m all ears, (knowing what mind game to play or if I should just run at them), then 2 killer specific perks, like aura for Vecna, chase for neme, or gen for trapper. But all in all you just want to find the perks and play style that suits you.…
  • the switch has the worst gameplay out of everything. I could lose with 1k with a complete meta build on Vecna (my main) because it decided the hit where my knife was inside someone doesn’t count but the pallet 4 feet away will stun me.
  • I have anxiety about playing it at all, I stopped playing to get into dark souls and MHOJ and I haven’t gotten back for a while. I still enjoy the lore, art, and debates but I haven’t played due to how annoying it was to play, as killer I would have fun until I hit a 4 man who only want to make my day worse or when I’m…
  • except Baba Yaga That one is kinda odd but it seems like a good enough representation because I haven’t seen anything bad about the skin.
  • I can see how it would be if they didn’t consult anyone but if they talk with natives to understand what the real wendigo is instead of the Hollywood version I think it would be better; however, I do understand if they wouldn’t want to have it in a 1v4 video game.
  • I personally think that balance should be more even instead of just focusing on a single player group. Sure high level players can be helpful for number balances and killer tuning but middle level players can be as or more helpful to understand how a killer plays against the average survivor or how builds effect players…
  • map offerings are annoying for both sides but I’ve noticed survivors use them more. @Blueberry had a great idea saying reduce the odds. They can be fun but in all honesty it’s mostly used for bulling from either side. But I will say we should keep them to have some fun sending people to less seen maps.
  • saying something needs the Freddy treatment is a gross opinion. Killers having interesting add ons is a good thing, having differences can help people learn a killer and play them to the funnest they could. Py-head has 2 good add-ons. Why should wraith be brought down to boring cause a minority thinks he’s strong. Most…
  • then you have a bigger target. Butttttt some people will still aim at the feet.
  • ghostface, wraith, blight and so many more. Anyone fast or sneaky
  • I have little experience hamster maxxing but I do have ferretmaxxing under my belt. chucky with a stealth build works, but you have to play a hit and run style. Pop out from behind walls then run to cover again before striking from the other side.
  • yea the 5 gen slug is pointless. There isn’t a fun reason to do so unless they are very toxic and try to sandbag the others. but this is a cause we should strive to bleed out. Don’t hook the DOH people
  • these are the people us killer mains should slug. You want to make everyone else have a bad game you can wait 5 minutes or DC and wait 15. It makes survivors lose almost 100% of the time and makes killers bored cause there isn’t anything fun about winning without any struggle.
  • people complaining about sides does not make sense when both sides will say their side is the side that should be buffed. People need to be more open minded (which will be about as easy as convincing a tree to bow) and realize that it is a player issue and not a full game. Slugging, tunneling, and camping are issues but so…
  • most have useful if niche uses. Distressing on Doctor can make him static blast so much better, and can be put into TR builds like impossible skill check. Couldrophobia for anti healing. There are more but I forgot them
  • we need the tweaks and I hope they are for the better. I ready Myers’s was in there and oh boy does he need tweaks
  • That’s today? I forgot but I cannot wait. Can someone remind me what’s suppose to happen?
  • I love all of Adam’s perks cause they are useful. Autodidact is incredibly useful when you need to pop off a quick heal, and pebble is a funny way to divert attention.
  • it’s a grind account. People make them and program an AI to shock then attack so they get the BP. Then they p100 a couple charecters before selling it.
  • He should get a move where he nut kicks them both at once.
  • Breddy: activate when dream demon reaches 25% you can press power 2 to turn into demon bird form. Move above the map at 125% speed till deactivated, cannot attack during this form but can launch demon puddles under where you stand.
  • yes but it won’t work unless you use the brown Broken screen add on cause then you start off with 0% polygons missing cause game crash won’t stack with polygons missing but polygons missing stacks with game crash. It’s complex so I’m expecting people adding on his kids radio to get a better aura reading on his broken…
  • it’s his rework. He can take away 35/45/55% of your polygons after a special attack, it levels up when you find a broken texture around the map.
  • honestly kinda fair. But there should be a way to renew the tokens, like kick gens so many gens or whatnot
  • I hate it as killer so much, I want to hit people fairly. I don’t want to miss someone who is standing on my toes and I don’t want to hit someone from Kentucky. I’d rather it be my skill then my ping that takes out a survivor
  • I heard deep wound is getting buffed (or changed I’m not 100%) so don’t worry. But I think they are alright base power wise, maybe getting frenzy just a bit longer so it’s easier to chain.
  • Deathslinger isn’t F tier? He is still ranged and can hit through small cracks in walls. Plus being easier to use then huntress.
  • that’s just the timeout corner. Killers and survivors who complain about things too much get sent there.
  • I just hope it doesn’t bring more people who will complain. We already have a lot on both sides and dealing with a 13 year old kid saying Freddy should be buffed because blah blah blah. I don’t care how many people play or how often I see the killer as long as they are chill.
  • where do I sign up to be one of these? Saying this because people disagree with you is like calling someone a facist because you can’t text while driving.
  • that is not what was said? They said being able to mori the last survivor is not comparable to DS on every survivor basekit. they should do something about tunneling but not DS. Maybe have endurance or a something else.
  • Survivors are at the disadvantage because there are four survivors, and most of the time the 3-4k at 3 gens are because of mistakes from soloq players, instead of nerfing killer buff soloq. 60% means 16/40 survivors escape, but that is a part of killer, the win for a killer is 3k and a win for survivor is just escaping,…
  • I never said that. I’m saying that killer is going to be stronger in a 1v1, and that you won’t win 100%. No one will. It’s just how it goes I don’t expect to hit every shot as slinger and I don’t expect to lead a 2 gen chase as survivor. the reality is both sides need to understand they are not the most important. Everyone…
  • you going to give us a reason why? Nerf everyone why dont’cha. Cause pig and Freddy are just as problematic as nurse and blight I say learn the game, killer isn’t overpowered it’s an asymmetric game, killer is meant to be stronger then survivor, that’s why there is 4. Every killer is different and if you can’t handle not…
Avatar