Comments
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Such bad grammar. I remember when intellectuals used to play this game.
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"Competitives" need to find a new hobby.
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But community managers aren't developers. Yet these threads all address the Devs.
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They're a small company. I'm pretty sure their top priority isn't to have their development team sat reading all of your ranting posts on here. That's just not how business works. They already have a backlog of work, without hearing your complaints to pile on top of it. Perhaps the occasional constructive idea may bubble…
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It's not BHVR's job to sit here reading every thread people post. You should feel privileged that they even provide a means for you to post your opinions on the official forums.
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To have fun and enjoy the game?
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I hear you. But this adds an element of strategy to the game. People don't want the game to play out like a movie.
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"So sick of killers trying to counter survivor tactics"
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I would recommend a better internet provider.
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If it's hard for you, I would recommend changing mains.
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It would be good if the killer could place the totem in a spot of their choosing. Maybe they'd get 1 minute from the start of the match to put it down somewhere. It adds variety to every match and means survivors won't spawn practically right in front of it.
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"You always ask me: why the sudden negativity..." "ALL the DbD community HAS is negative thoughts!"
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It's really not... Because nobody loses offerings with lobby dodging.
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Killers must have a pen and paper with them and note down who they have hooked so far. They must consult this paper and ensure all hits are distributed evenly amongst survivors, BEFORE starting a chase. Otherwise: TUNNELING!!
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I like ghost face too, but he kinda feels limited. NOED and MYC can give you exposed for free for 50%+ of the match.
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*Too But I agree.
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This happens very rarely. Vs survivor disconnects, which you'll see every other match, at least.
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You've clearly never worked in technology. You don't just do stuff because you want to. And the Devs don't decide the priority of work.
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Shameless self plug.
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You're seeing green from all of your toxicity... You're moaning about crucial game mechanics, it's just so boring to hear this over and over again. It always happens after a salty survivor has just lost a match and comes here to rant about it. Meanwhile they teabag everytime they've won a match by pallet looping for 10…
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Indeed. The game encourages tunneling. The quicker you take a survivor out, the slower the other survivors' game progression becomes. If you evenly distributed those 12 hooks it can take to kill everyone (24 hits), the odds of the killer downing everyone, before all generators complete, are significantly lowered.
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"So you play solo" - well first of all, it's a team game. You're not meant to be able to win the game on your own... If a team works well together, the killer simply has no chance.
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There'd be a lot of hate if creative commons work was commercialised, as an expansion to a game.
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It feels like a weak version of Freddy's ability, that can even be disabled by survivors. And his main attack is basically the Pig's charge attack, but with a notification (a roar?) before it happens?
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Are you Canadian?
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You need to ask yourself why the killer has to carry you so far in the first place.
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The atrocious grammar in this post made me feel a bit sick.