The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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The survivors have to be injured for you to grab them off windows or pallets
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Problems with killers is the fact that you have to rely on the survivors messing up, not your skill.
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Tunneling is fair in my opinion. There isn't much a killer can do that is "toxic" except for facecamping and hitting the survivor on the hook over and over.
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jUsT bReAk tHe PaLlEt
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Deja Vu is overpowered. Seriously, being able to see generators through walls when the trial starts? How is that balanced?
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Agreed, it's too powerful and hot.
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He's alright, not the best, but definitely not the worst. Try his "Redhead's Pinky Finger" addon, it makes him REALLY strong if used correctly. I do think he does need some buffs to his base power though.
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The Clown's "Redhead's Pinky Finger" is what makes him really good. He might not be the best killer, but I honestly really enjoy playing him. I do agree though, he does deserve a bit more love.
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I'm alright with it, as long as the different mori animations are the same length as the original one.
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Actually, put the Clown on here please
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The Clown is very weak in my opinion. He doesn't blur the screen enough and the effect duration is too short. Sure, there are addons that a pretty power (I think there is one that allows you to 1-hit down a survivor with the gas or something like that) but I do think he deserves some more love.
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I love the stalky boy He watches over you and is always there for you but when you're playing the pig and you get a kill with the reverse bear trap it's the best feeling in the world
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I love the trapper He isn't the best balance wise, but the feeling you get when someone steps in your trap is the best
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I'd honestly be fine with pallet looping if the pallet vacuums didn't exist Pallet vacuum makes pallets extremely safe, and it's just unfair when the survivor teleports on the other side of the pallet when you would've hit them otherwise. I'm glad it's getting fixed, and when it does, pallet looping might be more bearable.
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As killer, probably just the pallet vacuums As survivor, when I unhook the survivor and they run into the killer so I lose all of my altruism points towards the emblem
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Exactly what I was going to say
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I think this is a nice and fun way to balance the game. The killer being able to have a friend against 6 survivors sounds fair to me. I do think SWF should not be allowed in Ranked because of how powerful it is.
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Ruin is needed if you want the game to last more than 5 minutes but yes, in high ranks, it's pretty much useless since survivors find it in 10 seconds
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We'll Make it, Tenacity, Bond, Urban Evasion, Iron Will,