The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
-
SWF was always intended they say? I dont believe it, they just could lie about (survivor mains always cried they couldnt play with their friends). Anyway, it is simply unbalanced and broken. You can get IN-game advantages with OFF-game devices like team speak and similar crap...which is too much advantage. SWF needs to be…
-
Every offensive behaviour triggers and bothers me. Teabagging is bad, has a horrible meaning and if u keep negate that u are just not honest, there is no point for Civilization 5 here. Is like to say to a bullied fat boy dont being fat, which could not help him (and which would be the thing u'd say to a fat boy, i guess)
-
Teabagging is NOT different in DBD from other games. Teabagging is a way to bully and humiliate a person in games, so its just as bad as bullying people in real life. Everyone knows that. It's disrespectful, there is no other opinion about that. Maybe survivor can use to each other for communication, but against the…
-
"How can one teabag deserve all of that"...asking this is like asking how that boy who bullied someone in school could get a punch in face from the victim of bullying. Teabagging is a pretty serious thing. Is the existing way in videogames for disrespect, bullying and humiliating the other people. There is no reason for…
-
I play survivor too (started as a killer but now started playing survivor because is easier) and i can easily say that the game is unbalanced. Is unbalanced in advantage of survs because of SWF, which is something that broken than any nerf cant fix ita until the nerf will be ON it; but when a survivor play solo (the thing…
-
They do this cause developers dont punish this kind of behaviour. They refuse banning people for teabagging when everyone knows that in videogames teabagging is a way to bully and humiliate the other players (devs have a report area for "unsportsmalinke" or something and they refuse to do what is right...ok), so they…
-
Leaving one in ground and re-grab him is a waste of time. A large waste of time. The other survivor can bodyblock me in the route to the hook for make the grabbed guy wiggle free. DS needs to be fixed. I cant waste a perk spot for countering borrowed time when I have 4 of them, survs have 16 perk slots in premade; anyway…
-
Maybe u are the one who is disconnected from the game. Or maybe you are simply not honest. U say DS is not op? Borrowed or (un)balanced landing aren't? Maybe u're right, but the truth is that best killer perks are always counterable (for example Ruin, which is too easy to find and destroy), instead most of survivor's perks…
-
Im a "new" player of this game having 100 hours and starting play in september. i play mainly as a killer and often as a solo survivor. In my opinion the SWF mode is a real problem because u can get in game advantages with off game devices like team speak. I think it shoul be cancelled or, at least, modified in the way…