The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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I would like to see in-game comms similar to Rocket League. Use the D-Pad (on PS) which is currently completely unused in the game to send some pre-selected comms. Things like "I'm going for rescue", "Killer is on me", "Killer is at hook", "I'm clear for save", etc. This is text, not voice, which solves the mouth breathing…
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Agreed. Something similar to Rocket Leagues "Action has been taken against a player that you reported." It doesn't tell you which player or what action, but it at least tells you that something has happened and thus encourages good reporting and discourages doing things that will get reported.
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I agree with the OP. These grades should be hidden. My reasoning for it is this: If skill based matchmaking (SBMM) is working properly then, regardless of your grade, you should be matched against opponents of similar skill. If this were to work perfectly then you should win/lose 50% of the time (whatever the devs want to…
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I get the problem. I feel that your suggestion would simply end up with everyone using the option every game. Your friend is last person, you bleed out faster. You want to move on, you bleed out faster. In the end it would hurt the killer (not giving them as much time to find the last person) while rewarding the person…