Comments
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Yes, that's what I was saying, apologies if I was not clear. This wouldn't be a change that would only buff a few killers. More killers would actually be nerfed by it but this would lead to a more consistent experience within the game and leave a few less things up to chance, which I think is a good thing.
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It's also worth mentioning that this has a varying effect depending on the killer. It negatively impacts Alien, Onryo and Plague as their belongings give them access to their powers, while making the powers of certain other killers MORE oppressive. Freddy, Pig, Nemesis, Wesker, and Singularity benefit from these offerings…
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Yeah, some of the other cosmetics have clipping issues with other sets but it's usually not as bad as this. Even if they only fixed the hoof going through the face I'd be happy. That's the main issue for me.
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I think the vacuum thing could be solved with another line of code telling it to not spawn within X meters of another interactable object. The increased number of obstacles blocking Huntress's and Trickster's shots isn't something I considered. From what I've seen of this game's hit boxes it might not be big enough to pose…
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I wonder if it would be possible to increase Huntress's speed to 115 once she's out of hatchets. Could be chalked up to her no longer being burdened by all that extra weight? And then once she reloads she drops back down to 110. This would at the very least make her a standard M1 killer when she's out of hatchets. But I…
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They COULD do this, but that would add yet another killer that is able to teleport directly towards an object next to gens (or 4 if you count Freddy teleporting directly towards gens themselves) and I would worry that this would result to all the teleporting killers being too similar? It's nice when lockers ARE next to a…