The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

muleasaurus

About

Username
muleasaurus
Joined
Visits
3
Last Active
Roles
Member
Points
7
Badges
2
Posts
5

Comments

  • Don't be salty then. It's a pretty useless perk and I hardly even run it. They're pretty much removing most pallets in the game and loops are non existent. If you're getting outplayed by dead hard then you need to practice more. Facts.
  • Half the time dead hard doesn't even work and I'm exhausted on the ground... it's really not that hard to catch up with someone, especially if it's used just before the killer swings. You don't lose exhaustion while running either so it's still pretty easy to be caught. You seem a little salty. It doesn't need nerfing.
  • Agreed. They're removing pallets loops left, right and centre too. Breakable walls are great, then the killer kicks it through and you've lost yet another loop. I like looping as both killer and survivor, it makes the game fun.
  • I have to say, I do find that almost all DC's or dying purposefully on first hook does happen by PC players in my experience. I'll be honest though, I can't say I come across many of these. It's definitely the few who ruin it for everyone else. I find most PC players are more willing to meme and have a fun game whereas my…
Avatar