room___237

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room___237
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  • you know if you buy 1 rift pass and always complete them that you get all your auric cells back? do you only need to pay 10 bucks once to get all the cosmetics they come out with in the rift forever pretty much. That seems pretty damn fair to me. If you don't play it enough to finish the rifts, then maybe it isn't worth it…
  • the way that phasmophobia game works would be similar to how this would work. There is no way of turning off your mic when in game, so you would literally have to turn your mic off completely which would nullify the problem with comms in the first place if you were using discord or whatever app you like, there would be no…
    in SWF Comment by room___237 November 2020
  • ok, here was my post last summer about a mechanic i was thinking would work.... What would you think if comms were proximity based? This could be something where when talking near the killer the killer could get a notification. It would be a way to actually balance comms and talking too much could be detrimental. There…
    in SWF Comment by room___237 November 2020
  • ive made a post in the past about a mechanic i think could help level out comms. Let me find it and post it here to see what you guys think.
    in SWF Comment by room___237 November 2020
  • Im fine with SWFstaying in the game. The developers need to address the fact that there is a large groups of players playing in SWF and balance the game accordingly though. For starters, I dont think the burst of speed survivors get after their first hit should be as big as it is. Ive noticed that a new play style is…
    in SWF Comment by room___237 November 2020
  • Are you serious? Im glad you got the extra money to just throw around. Alot of us have grinded our asses off. Over the past 3 years ive gone off and on with this game and I dont want to start over if it isnt necessary. They are adding things constantly, they are updating maps, graphics, perks, killersetc. What else do you…
  • Well, lets just be honest here, most survivors and killers have like 1 and MAX 2 perks that are really viable. So maybe that argument would be valid if they all had 3 good perks, but actually most have 1 that people actually want.
  • exactly. I see it too many times in game playing killer. You get bombarded by survivors who are either looking for farming bloodpoints or borrowed time/decisive strike and players are on comms and know that they can unhook right in front of you before you walk away and it doesnt punish survivors for being over altruistic.…
  • I would also like to point out to the ones saying toxicity would be a problem that i assume you are also in favor of fixing other toxicity problems? Like messaging after matches, all survivors quickly changing into the same skin at the last second when its too late for killer to do something about it, comms in general, the…
  • There is fear around this topic, I understand. It is why I wanted to discuss it with yall. Just understand there is always fear whenever things change in games we love and sometimes it is unwarranted. Im not saying this idea is perfect, but think there is something to it. I appreciate all who have commented.
  • I do see the problem with this yes. That is a good point. Players can sandbag currently though and it is fine mostly. I rarely ever get in games where teammates run around dropping every pallet, blowing up gens and blocking me in rooms. It has happened, so once again this is something already in game and I dont see it…
  • If you dont want to read it that's fine with me. I just dont understand why you would comment on something that you haven't read. There is an area for memes if you dont like reading. Thanks though.
  • all of those things are already in the game. Like I said if it is a problem having perks, then perks are not needed for this idea to work. Thank you for your feedback.
  • @big_fellas , trolling would lead to the players own detriment by giving out their location. There are interactions in the game already that people use to troll also. If they are playing a killer who is having a hard time finding survivors for example players will fast vault continually and open and close lockers…
  • its a funny video, but this isnt how i thought it would be. I dont think the killer and survivor would be able to speak to each other. The killer could only get a notification if players were speaking to one another in too close of proximity to them, thats it. Thank you for the video though.
  • @RaSavage42, yes. That is a cool item idea. Maybe for extended range or some kind of protection against notifying killer you are talking with someone in proximity.
  • big_fellas, isnt there already trolling?
  • @nuclearburrito, there are all kinds of applications that do exactly that
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