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tedious_bug_reportin

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tedious_bug_reportin
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  • Update: I noticed a connection between fully charged micro blinks and survivors interacting in the game f.e. unhooking, vaulting windows, entering/exiting lockers. Many times the blink gets disrupted, there are also a lot of survivor interaction at the same time: It seems like if survivors "input-signals" are too many at…
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