The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Thing is thoooooo, can something be done about the things you listed 😭😂 when you get to that point of killer where everyone understands the power of bodyblocking you realise how weak Legion truly is and it's horrible. There are literally so many no win situations especially around exit gates end game. It's not a matter of…
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Also, what? Just read this properly like lol you don't play killer, that much is obvious 😂 any good swf understands exactly how to unhook someone at just the right angle so you don't get the grab or as you grab they unhook the other, they'll flashlight/BT/DS the f**k outta there and that's that. Sorry a bunch of idiots…
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You wanna help make the game better then or just keep making pointless statements
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These are good points but it still doesn't cover the amount survivors can do to mess with killers, what's that perk Jeff's got that pops hooks when he's taken off? Or sabo them even with a toolbox let alone the perk whilst a friend bodyblocks. And if you camp a person you've literally thrown the game the speed gens can be…
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This is true, new maps needed it's obvious this game has no competent game testers. Let them just play normal for at least a month to see if they believe they are having "fun" and a fair game experience. I could not imagine half these things getting called out on other games. Imagine hitbox issues on Fortnite oooooh I said…
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Thing is though I wasn't disagreeing with the guy that I don't like this play style 😅 I rotate around survivors I hook knowing that I'm throwing games because of it, but at least they have a game and at least I've avoided borrowed time. Thing is survivors have way more mechanics to abuse than killers, you think hard…
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If i understand this right you don't play killer, do you? You can hit the killer with palettes, use breakout out of lockers, flashlight save/blind and good old decisive strike, which everybody uses, so in actual fact there are a ton of way to "hit" the killer back and once survivors get to purple ranks, believe, they are…
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Have you played killer? You'll suddenly understand hard why anyone would facecamp. The problem is the game itself. It needs a complete rebalance, otherwise- A. These things will continue as it's the only effective way to get anything done B. The fact that it is possible to do these things will ensure it's continuation Once…
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Not only that but at least match up the matches accordingly. Suppose I believe this game is balanced, and it's not the mechanics but just player experience that determines matches. At rank 13 I have continuously played team after team with red ranked players. Where is the balance in that? If you have a red rank or two then…
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The way they play make it extremely obvious, there's only a certain level of coordination possible without communication. You can't see survivors auras without certain conditions and perks, and entire teams blatantly rotate around flashlight saving people.
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Once you pass a certain rank - about 6 - all survivors find your hex in about 30 seconds no joke ruin is a pointless perk it gets taken whilst we're still at 5-4 gens