Most difficult killer to play against and why. Or the Killer you hate to play against the most and why?
Idea: Changing the button mashing during the struggling phase while hooked and changing the escape phase. The escape phase instead, could be like normal generator skill checks where missed checks progress the entity progress good checks slow it great checks stop the entity progress and if a player gets a certain number of…
How would does the matching work (killer) if I'm level 10 survivor but my friends are like 19 or 20?