I mean great for survivors, not killers. Cause most M1 killers suck… But M1 killers make chases fun, there is actual counterplay to those killers which i think is great. M2 killers have sometimes almost no counterplay and that sucks ASS. I personally like to play M1 killers because they allow counterplay and cool mindgames…
So first, it's not that the graphic changes are bad, no, the map looks awesome! But there is one really bad thing about this rework. This map has become a ######### god pallet city. Almost every pallet on this map is safe now. You can forget about mind-gaming those pallets, it ain't gonna work. They really need to change…
Purple key: Can't open the hatch. 30 sec duration. Red key: Can open the hatch for one player. If the hatch was closed by the killer, the hatch can't be opened with a key. 5 sec duration. Let me know what do you think in the comments.
Decisive Strike Nerf/Rework concept: After being unhooked Decisive Strike will become active for 40/50/60s While Decisive Strike is active, when grabbed by killer, succeed a Skill Check to automatically escape the killers grasp. When the gates are opened, and the Survivor is close to the exit gate. Decisive Strike will be…