-
DS, BT, and Tenacity should be basekit via prestige and other stuff
Now that I got your attention and before you tell me I’m crazy, here me out...these perks are the best counter to the biggest frustrations in the game. Killers who needlessly tunnel, camp, and slug (slugging is of course completely justified at the right time don’t get me wrong) in order to ruin a survivors experience…
-
Are dream snares bugged at the moment?
I’m not sure if it’s just me or the snares are just kinda buggy at the moment, because whenever I place a snare by a window (exactly right on it or 2-3 feet next to it), it doesn’t force a slow vault despite the survivor being affected by the snare! Is this a glitch/bug? Or are there perfect snares placements by windows I…
-
How to buff solo survivors to become SWF level and reward skillful killers at the same time!
The goal for these suggested changes is too better everyone’s experience in the game, and there are such perks that are available that I feel should be apart of the base kit of the game that both sides should be able to utilize without needing to equip said perks. Let’s start off with survivors... Survivors: Kindred, Wake…
-
A fix to the disparity of the Solo survivor and SWF experience, as well as the Killers!
The goal for these suggested changes is too better everyone’s experience in the game, and there are such perks that are available that I feel should be apart of the base kit of the game that both sides should be able to utilize without needing to equip said perks. Let’s start off with survivors... Survivors: Kindred, Wake…