Since the new cap sacrifice is te only category that i never reach even 9k bp, so seens to me that the bp gain is the same that was when the cap was 8k
Since behaviour is now listening to the comunity and really making changes to balance the game more, we need to talk about the map balance, there should not have a map that people wanted to disconect because how painful is to play in that map, and we have problematic maps like the game, eyerie of crown, Racoon City Police…
When jolt activates there is no sound or visual indication that a generator was affected
Some killers and survivors perks concepts Killer perks: Silent Sabotage: Gains the ability to "damage" de door switch, making regress 30/40/50% the opening speed. The action takes 2 seconds. Hex: Terror Field: as long as the hex totem is up, your terror radius is increased in 64/96/128 meters Suvivors perks: Blessed…
Well in the PTB the new black box add-on for Freddy it's literally useless and is a pink add-on, I suggest to revert back to old black box or give something more interesting like Freddy no longer can teleport to a gen but now he has pools and dream pallets
The Nerf of Freddy is a good thing, but they missed the point of what he needed. The slowdown when using snares is good but 4.0m/s is too much, maybe 4.3 is better The clock changes is good, but maybe a better location spawn would be good too. The reduced snares and dream pallets is not that good, but could be a good thing…
I think the only thing that devs needs to change on spirit it's to make a warn that she is phasing
Legion right now is not that bad he/she just needs some adjustments like: 1- Every time he/she hits a survivor in feral frenzy, the fatigue cooldown reduces in 0.25 seconds 2- when he/she misses a hit he/she lost half of the power bar instead of the full bar 3- some add-ons needs to be reworked like fuming mix tape and…