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Some things we maybe don't know about Lery's Memorial Institute?
The other day I wandered through this map I noticed that all the showerooms have a shitton of videocamers installed in every corner. The biggest showerroom had a whole of 6 CCTV in it. Any guesses what sort of untold story this map might want to share with us? In general there are way too many bathtubs and showers in…
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Almost no Lockers on the Swamp map?! (Huntress) /with video proof
Hello Devs I know that it is easy to forget about certain things but when you guys created the Swamp map you clearly forgot to add a couple of lockers. On certain spots it can take over 13seconds to find a locker which creates a GREAT disadvantage for the Huntress killer. The map almost disables her second ability (which…
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The Clown's Throwing Arc is super unintuitive.
When directly aiming at a survivors head, the bottle goes WAY ahead of them. When aiming at their feet, it just goes above their heads. I put a little crosshair in the middle of my screen to see where you have to look to actually hit a survivor. Result: In order to hit a survivor that is ~2-4meters in front of you, you…
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Switch between PTB and original DBD without redownloading?
Is there a way to skip this entire process of having to redownload+ install everything when switching between the current DBD and the PTB? I tried copying the entire DBD folder into another folder, then download DBD (original) again to play the real game. After being done with the real DBD i tried to swap the original DBD…
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Who needs Hex:ruin, Huntress Lullaby or especially Overcharge anymore?
The new clown perk, Pop Goes the Weasle, is amazing. It entirely rules out overcharge and leaves the old powerful gen perks behind in the dust because it cant be cleansed as soon as the match started. On Tier 3, you can kick a gen to make it instantly regress 25% = 20seconds of a survivor's work, as soon as you hooked…
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When will the new character/killer be in the main game?
also, will the BP/rank progress we gain in the ptb be in the main game when we revert? i assume not, but still wanted to ask. thanks for replies in advance
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"Changed the number of hooks for each map to be based on its number of tiles (Total Tile Count / 3)"
Are there any specific numbers regarding this? aka which maps had changed amount of hooks, which are still the same? Which maps have now more/less hooks than before? Pls give some numbers this is very interesting to know. Thanks