There is no reason why the killer should be able to hold a game hostage for four other people by slugging them to death. How can you not see that slugging is a broken game mechanic that needs to be done away with? When can we finally get basekit unbreakable in the game?
Just had a match against a doctor who was running Merciless Storm. The affected gen lost about 90% of its progress on the missed skill check. This is still busted!
That's it. That's the post. We still don't have good counters against camping/tunneling. When is this going to be addressed?
It seems like every other match, at least one person disconnects. And it is becoming an increasingly demoralizing factor for the game. Simply put, it makes the game NOT fun. What more can be done to mitigate DCs? It seems like the current system of progressive timeout penalties isn't much of a deterrent; if it were, we…