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2 killer ideas for consideration
#1 The wolfman This killer has the ability to transform into a werewolf over time. There are four stages to this ability. Each stage is active per hook/ sacrifice. You gain one ability per stage and they stack. Increase movement speed, blood tracking or hound sent. The final stage let's you completely turn into a werewolf.…
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New killer perk idea (splinters)
I'd like a perk that would , slow a survivors crawling speed and prevent them from recovering while in a downed State. Another variation would be to make them bleed to death faster while crawling. I call it splinters. To balance this perk. It can be used on one survivor at a time. There can only one splinter active. And it…