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Hatch Spawn Determined by Bleed-Out Timer? (Possible Proof)
Peep the final frame of the match in the video below. I died from bleed-out at the exact moment Mikaela died on hook and the hatch spawned as close to me as it possibly could (it can’t spawn in the shower). This suggests to me that, as part of the new hatch mechanic, the devs have incorporated some sort of algorithm to…
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I think I just set a new world record for the fastest 4K Myers Tombstone
I had a Daily for the Shape, so I figured I’d take a crack at the Evil Incarnate achievement. First match I got to Tier 3 and had 2 dead with 2 gems still remaining. Wound up in a frustrating Tombstone stand-off with the remaining survivors that carried on for almost an hour (curse you, lockers!). Thankfully the next match…
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Should you cleanse hex totems before you know any of the killer’s hexes?
Sure, ‘if it glows it goes’ has long been the mantra, but with the risk of Haunted Grounds, Retribution and Pentimento in a killer’s arsenal, is it wise to actually break hex totems before the game has informed you of any effects? Obviously if you see the likes of Ruin, Huntress’s Lullaby or Blood Favor in play you’ll want…
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Lightweight buff suggestion
Seems like a relatively fair and logical buff to me, but what if Lightweight lived up to its name and subdued the sound of your footsteps? It would be like Iron Will for your movements. Perhaps to ensure it’s not too powerful, at full power it gives survivors a 100% decrease for all walking sounds and then 50% for…
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New Item Suggestion: The Crowbar
First time posting here, but I figured this idea suggestion made too much sense (and could be so fun!) not to put it forward for consideration. Now that breakable walls are becoming more and more common with the map reworks, I would love to see a ‘crowbar’ introduced as an item to give survivors the ability to break these…