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Turrets should take two hits to break
Easy balance fix to Xeno being largely unaffected by turrets since you can walk into one and M1 it down without losing power and without addons. Keeping power or destroying a turret should be a tradeoff, either automatically with the addon or by having to lose power to send it to turret heaven. Survivors already have a…
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MMR Reset, seasonal or content drop/balance driven
The static MMR system leaves people feeling hard stuck either in low or high tier and the quality of matches varies wildly between the two. Should MMR not reset at least seasonally (every 90 days) or during new content drops or balance passes? It's a low-impact, low-cost way to add some variety, especially for people…
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Release the stats!
It's been nine months since the last official post showing killer and perk statistics and there's been a ton of balance changes and perks added along with Wesker, Skully, Knight, and Hux. Can we see where these killers officially stack up, and how perks like new DH, the nerf to gen regression and medkits, and perks like…
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Stuttering/stopping after fast vault
After fast vaulting, especially with Lithe, the animation stops, the character freezes for a moment, then starts running again. Lithe doesn't activate until the run animation begins. Previously the animation through vault and into the running animation was relatively smooth.