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Just me or is DBD getting less enjoyable
Killers just seem to be running the same old perks (Pain Res, Corrupt, Call of Brine), hook and camp/tunnel out each survivor one by one. Survivors are rage quitting at the slightest inconvenience and the changes currently on the PTB dont seem like the way to fix it. Anyone else feeling the same or have any proposals to…
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Fogwise Query
Fogwise only triggers on great skill checks while repairing gens, why not while healing as well? There are only two actions in the game that trigger great skill checks, why not make the perk a bit more usable (even if it means a slight nerf to the aura reading duration).
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Wesker's HitBox
Is it just me or does Wesker's bound attack have a hit box the size of a semi trailer? Feels like despite being in cover he smashes through the wall/whatever else unbreakable objects are there and hits me. Thoughts?
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Let's talk about Scorge Hooks
In my opinion Scourge Hooks are a great addition and have really brought life back into DBD. With that said, I think they should be a single use only and then turn into a regular hook. Before the Pain Res/DMS users start raging, hear me out. Scourge Hooks provide a huge advantage to the killer. They can provide aura…
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My Current Solo Q Experience (camping and tunneling were definitely addressed)
As a solo survivor, this game is no longer balanced or fun. I understand needing to rebalance killer to tackle toxic SWF, but this has been done at the expense of the solo q experience. Game 1 Artist with Plaything, Dead Man Switch (DMS), Pain Res and Pentimento First two survivors were tunnelled and camped out of the game…
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Solo Q is a lot less fun & less accessible
I know everyone is sick of hearing about the meta-rework but I feel as a console solo queue survivor I have sone legitimate complaints. Of the five games I have played post-update i have gone against 4 tunnel and camp killers and a thana edge-lord legion with no survivors escaping any of these games. Behaviour have gone…
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Mid Chapter Rework (end of the meta)
As a survivor main I am largely content with the proposed changes being made across the board. I do however have some thoughts on a few reworks that arent quite right/need some clarification: * Spine Chill - I agree with removing the vault speed boost but think the "line of sight" function ostensibly makes this perk…