For the longest time there was a perception (I'm not sure if it was directly stated by developers or just assumed) that continues to be widely accepted by the community that there is per-killer MMR when matchmaking. That is an absolute load of bologna. Without a doubt, every single time I play a killer for the first time I…
I get that we want to get Trapper out of the ditch where he's largely accepted as being the worst killer in the game. The problem is that his traps benefit far too much from visual glitches with terrain. You can very easily hide these traps in locations where they aren't just hidden, they are below the terrain and…
We need to have some way to speed up bleeding out if the Killer is outright refusing to pick any survivors up. Regardless of if the killer is afraid of survivor perks allowing them to escape or if they just want to play it safe. There has to be some way to stop the situation from occurring where you're downed and have no…
No further context necessary. Why is this still an issue?