-Intro- This is a very simple perk concept that I've had as a idea for a few months and I wanted to finally showcase it in someway along side some build ideas I had with it. I'm just adding the builds by themselves and not explaining them since I believe it would be more fun (and easier for me to write) that way! -Builds-…
Dead hard nerf suggestions are predominantly about taking away features from dead hard to render it weaker. So I suggest, rather then blatantly taking away something, instead add to take away. Dead hard's intended use is for dodging the Killer's attacks, but in higher level play gets used as a safe way to extend the…