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Survivors need to be capped at 2-man squads.
There, I said it, hate me if you want but 3-man squads are hell for the last player and 4-man squads are hell for the killer. 2-man squads still allows for cooperation and nice plays without overwhelming the killer while the 2 randoms (which will probably be another 2-man squad in high MMR if this game thought me…
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This game has one of the best reward/progression cycle of any game I've played in the past years.
It's so good, it's probably a good reason why most people even play this game and why the community can sometimes be a bit bittersweet (or at least from what I've noticed in the past 2-3 weeks of playing). Most people probably don't even realize it but there's a few things that accomplish this. First, you don't ever LOSE a…
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1 hour long but impossible to lose matches...is this what fun looks like?
First some context to this whole thing. Got the game free on Epic, played with a friend who had like ~200 hours before that, I'm a fast learner, I got to Iridescent 2 and him to Iridescent 4, I have meh perks as I'm stuck with the starter survivors so games are usually pretty close. I also sometimes play as a killer when…