How would YOU improve sabotage? Leave it as is? Make the sabo times shorter? I want to know, because I can't really use it well in solo Q
Once a survivor hops inside the hatch, what's inside it?? Is it like a cellar or do you just wake up at the campfire?
Looking at Tome I again, it says that people who know the connection between their thoughts and the world around them are poisonous to the Entity. Seems like you could influence the word using this connection-- is this how Vigo made the Hatch?
I think it would be cool to see some survivors not from earth. Not like aliens, but people from the Terra planets we keep hearing so much about in the archives,