Picking up an item and triggering the oblivious makes the perk icon stay on your screen for the entire duration of the match. This removes all the counterplay of knowing when you're in a weave area.
I am hoping this is just a bug and not a feature because it makes playing on this map miserable but the dungeon on Forgotten Ruins is now like twice as dark. It's like playing in constant dredge nightfall when you go down there. I'm playing this is in a darker room and I still can barely see, I dread to think how…
Since the Castlevania update, my game has been running so slowly. Assets are taking so much time to load in and loading screens are 3x as long as usual.
Whilst thankfully the issue of how few portraits were on each row has been fixed, the new character selection tab is still awful. My biggest problem with it is the placement of customisation. The current place to customise your character feels so hidden now that I can see a lot of new players not even realising they can…
Playing as Dredge - A survivor opened the locker while I was in it and we both got stuck. I was left inside unable to move, only able to open the menu with ESC key. We were still stuck after the endgame collapse timer had ended.
I have been sent to the new map 6 games in a row without any map offerings being used. The duplicate map prevention should stop this from happening but is clearly not working.