PC (and probably others) - Wesker can disable all of a survivor's interactions
Sequence of Events: Step 1 : Play Survivor. Get injured. Step 2 : Enter a locker quickly while Wesker bounds towards you. Step 3 : On your end, you've entered the locker. On Wesker's end, he grabs and slams you and enters the carrying state. (In my case, this happened when entering the back of Laurie's House (?) on…