How about we hold BHVR responsible for the awful map design that plagues this game instead of pointing fingers at each other. 90% of balancing issues would fixed if they made maps similar sizes, had one or two god pallets per map (shack + one other) instead of the handful we get on certain maps (the game basement pallets/L…
I never ran 4 gen defense perks, but often went with 3 - corrupt, pop, ruin/discordance/tinkerer - and tried to slow the gens down a lot in my games. Going out of my way to halt their progress and still hearing the gen notification was really disheartening cause I'm dedicating 75% of my build to stop them and they're still…
I'm grinding all the achievements and I've never played The Twins before. Currently in red ranks, so I need all iris. What should my strat be in general with Charlotte/Victor? I'm guessing Oppression is the only perk that's actually gonna be useful (Hoarder isn't awful either), do I play gen defense because of it? What…
All these threads complaining that the totem counter isn’t added to the HUD but is instead tied to a perk when we literally have a jack of all trade in Detective’s Hunch. With two gens done on opposites sides of the map you should practically have seen all totems. Add the remaining 3 that need to be completed for the…
I was looking up some older posts about SW and what builds to use it with and some of the replies said that if you heal a full health state with another survivor, you only get partial credit towards SW. But in my games I feel like I've definitely co-oped a heal and still got full credit, so did they change this or am I…
I'm running into a lot of OoO users right now, possibly because of the obsession challenge in the tome. As a Trapper main, this is really annoying, and I was wondering how to deal with Object users? Should I go for more offensive trap placements at loops during chases to force survivors out of position rather than prepping…