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Re: About the "slug meta"
And what changes had they made in these recent years that had rebuilt killers to deal with 4-man SWF and shifted the game to be balanced around them, exactly? Just curious…1 -
Re: About the "slug meta"
Again, if everything that BHVR has done to hooks, regression perks, and mechanics without touching gen progression since 6.1 has nothing to do with it, then why is it just now that people are realizi…1 -
Re: About the "slug meta"
Because slugging hasn't changed. Hooking has indirectly, as you said, and that's why people are now seeing that it is better to just slug than hook. Seriously, you either misunderstood my p…1 -
Re: About the "slug meta"
6.1 was released almost 3 years ago, it was a 0.3 seconds buff and a 0.2 seconds nerf, it was precisely after that patch that they added and removed all the things that make slugging worth more than …1 -
Re: About the "slug meta"
This What part of it made dealing with a 4-man SWF easier? and this And how does anti-loop help specifically to deal with a coordinated 4-man SWF? are different things. Yeah, that's why they are…3