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Re: Dead Hard is a perk that gives too much value.
It's honestly irrelevant to your argument anyways. Give me the drawback of lightweight. "YoU HaVe tO rUN to Use It, tOP tIeR sUrviVors oNly waLk". Even if botany knowledge was a 1% inc…3 -
Re: Dead Hard is a perk that gives too much value.
Absolutely not. Resilience was meta for a while when the window hits were extremely killer sided. Now they have been buffed significantly, and the vault build is as relevant as ever. The only "c…7 -
Re: Dead Hard is a perk that gives too much value.
I don't get the people who will complain about dead hard for distance when all the other exhaustion perks give you like 5x the distance. People will come here and say "dead hard for distanc…8 -
Re: My personal ideas on how to make DbD more of a horror game
Well there's the feedback. "That was a pretty unfun game" is what you get when survivors can barely hide and the killer is so strong he only has to kick 2 pallets on the entire map. Bu…2 -
Re: My personal ideas on how to make DbD more of a horror game
So basically just play ghostface with the 3rd seal on an indoor map? You can already do that.2