-
Re: Hook counter (for Killers? Where?)
My thoughts were exactly this. I've needed info on bow many hooks people have had multiple times, yet I never know. Dying Light already does what this counter does, and a little more on top of i…3 -
Re: The "Mr X/Pennywise" Problem.
I mean, the rules and limits can be changed. Take Pyramid Head, for example. His lore states that his time was done, he was ready to fade into the Void whence he came, and was actually in the middle …6 -
Re: We only have ourselves to blame for the new decisive strike.
To be fair, DS was originally supposed to be an anti-MOMENTUM perk, which should never exist in a game like this, particularly on the majority team, but I digress.2 -
Re: We only have ourselves to blame for the new decisive strike.
I agree with this, actually. Hell, if they all want to waste half the match baiting DS, be my guest. You'll only screw your team by doing so.2 -
Re: Object nerf and DS nerf? Devs are actually godly
DS is being changed so that any active game progression deactivates it. So now Bunny Fengs can no longer do a generator in your face and still punish you for defending it.2