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Re: Lampkin Lane (Haddonfield)
Haddonfield is balanced just it promotes very uninteresting and unfun gameplay on both sides. Massive dead zones outside of the houses mean survivors can only go to buildings and hold w around them 2…1 -
Re: Father Campbell's Chapel (Crotus Prenn Asylum)
The map is pretty balanced. Only issue i have have is sometimes main can spawn a insanely strong window that wastes too much time, the one with no breakable walls near it. I also think there is some …1 -
Re: Badham Preschool (Springwood)
This map is so horribly unbalanced that it needs a flat out rework. So many strong buildings and interconnected loops that it feels awful to play on as killer. Love it when i get it on survivor tho l…3 -
Any updates on the rubberbanding issues?
Its gotten me killed or screwed me in kills. Any information on the topic would be much appreciated.2