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Re: Nerf Dead Hard meta build
Using Sprint Burst well requires the survivor to constantly move slowly throughout the game until the killer is right on you. You sacrifice pressure and efficiency for it. Dead Hard is a dodge move t…1 -
Re: What would be the best way to 'Nerf' Dead Hard while keeping it good?
Remove invincibility. It's absurd really. Dodge moves are common in most games, but you still have to dodge away from the attack. Not INTO it. And no one has ever considered that unreasonable. B…13 -
Re: Deathslinger's Terror Radius change is misguided
His TR needs no change at all. Their whole justification for changing him was for quickscope counterplay, which is unrelated to his TR. they're nerfing way too hard, just like they did with the …4 -
Re: "For example, if they vault a window, you can easily aim down sights and fire..."
If getting shot while animation locked is unfair, then it's also unfair to get pallet stunned or blinded while animation locked.8 -
Re: Removing Pinhead Voicelines actually makes sense
They could remove it for the others. Nemesis says, "Stars" during his Mori, but only if he's killing Jill or Chris, so theyve already done context sensitive lines.11