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Re: The only loops that should be breakable are the ones that take no skill to loop
Looping is basically the *only* skillful part in playing survivor. The longer you last in a Chase, the better off you and your team are. That's it. Looping is the primary way to differentiate a …2 -
Re: The only loops that should be breakable are the ones that take no skill to loop
Intelligence is a skill and talent, whether you like it or not. Gaming is two things: intelligence and motor control/reflexes. Dead by Daylight is almost entirely based on tactics, strategy, and adap…3 -
Re: Lobby Dodging VS Disconnecting in match (would love a Dev response)
You're missing the point. Killers get the option to bail on games they don't like the look of. Survivors don't. So as long as we have to load into a game before finding out it's g…1 -
Re: Who the frick invented Insidious and thought it would be a good idea?
It does not hard counter insidious. I only counters it in the specific situation where you're camping a hook. Feel free to camp a gen with it all you like. Personally, I'd pause the hook ti…1 -
Re: Who the frick invented Insidious and thought it would be a good idea?
That's called slugging. No need to waste a perk slot. That or just not tunneling, but I'm not getting into the DS whining again. I don't use it and I never get hit by it. As far as I…1