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Re: Pyramid Head's Cages are Laughably Useless Now.
I don't think cages are worth using anymore. They're basically glorified remote hooks from the anniversary event. How are you going to claim they're not worth using and then immediatel…9 -
Re: What Would "Balancing For Hooks Not Kills" Actually Look Like?
And competent killer players don't tunnel, or skill alone stops them from tunneling? Specially with the low tiers? Because spreading hooks is still a less viable strategy than if you were to jus…2 -
Re: What Would "Balancing For Hooks Not Kills" Actually Look Like?
Viability means that a killer has a reasonable chance at winning against survivors of similar skill level. But that does require actual competence from the person playing it, too. Someone turbo-tunne…3 -
Re: What Would "Balancing For Hooks Not Kills" Actually Look Like?
Once again, though: Viability does involve personal competence. Just because JohnDoeMcForumkiller can't make something work doesn't mean it's not viable. Killer competence is never con…-2 -
Re: What Would "Balancing For Hooks Not Kills" Actually Look Like?
Again: Tunnelling is an issue of engagement. It's not fun for the players involved. Or rather, not involved, since three people are just not getting most of the game. Conversely, 'killers w…-2