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Re: So basically anti tunnel and anti slug is just dead
Prove got nerfed, toolboxes got nerfed, toolbox refreshes got nerfed, BNP got nerfed… So no, +10 seconds was not 'the only thing'.9 -
Re: So basically anti tunnel and anti slug is just dead
but when survivors rush their objective it's completely fine? There's already been multiple nerfs to it, actually. All of which went down without a hitch.16 -
Re: Go-Next Epidemic Rages On
as you say people have been sent a clear message that tunneling wont have meaningful changes… with that in mind people should know its very much part of the game and likely to stay. Not really, becau…6 -
Re: Pyramid Head's Cages are Laughably Useless Now.
I don't think cages are worth using anymore. They're basically glorified remote hooks from the anniversary event. How are you going to claim they're not worth using and then immediatel…9 -
Re: What Would "Balancing For Hooks Not Kills" Actually Look Like?
And competent killer players don't tunnel, or skill alone stops them from tunneling? Specially with the low tiers? Because spreading hooks is still a less viable strategy than if you were to jus…2