-
Re: Balancing the game around 60% kill rate makes no sense
Yes I do. I loved the game when I first found it. It was a lot of fun. Over the years, it just got frustrated. Now I sometimes watch streamers and come to forums from time to time. What's wrong …1 -
Re: Balancing the game around 60% kill rate makes no sense
When you really think about it, even 50% kill rate is quite generous. Because hatch escape counts as escape - even though in reality it's a draw. So to have correct half-way measure between surv…1 -
Re: Balancing the game around 60% kill rate makes no sense
this is so backwards as saying we need HUUUUUGE surv buffs, because survivor's objective is to escape. Would you consider it win if someone you met died with you? Absolutely not. Even getting hi…1 -
Re: Balancing the game around 60% kill rate makes no sense
The thing is, that I don't want to play the game where I am destined to loose 60% of time. As killer, you can basically never loose. 2k is draw (so NOT a loose), 60% kill rate means on average i…3 -
Re: Killers should build immunity to flashlights over time
TBF if you are skilled killer, you are very likely to still NOT enjoy bully squads even if you are good. There's a high tendency for them to "go next" once they realize, that they are …2