-
Re: Understanding the "Go Next" epidemic: why did it exist?
Comeback potential for survivors has been greatly reduced, I agree. When compared to Old DBD, it is way harder to recover from a bad start these days. Yep, all good points, my friend!4 -
Re: Understanding the "Go Next" epidemic: why did it exist?
Yep, maps are really problematic when they don't provide enough resources. Ideal map design is, in my opinion, original Chapel. No map was as balanced as that one was. I don't think so, tbh…9 -
Re: Understanding the "Go Next" epidemic: why did it exist?
I consider it a horror-themed party game, most certainly. MMR doesn't exist to create a competitive scene, it just exists to replace (and do a much worse job btw) the old rank system. Do you thi…3 -
Re: Understanding the "Go Next" epidemic: why did it exist?
Fair enough, my friend! Well, as for survivor resources, the most important, in my opinion, are the maps. The map reworks, pretty much all of them, made maps worse for survivors, either by removing t…1 -
Re: Understanding the "Go Next" epidemic: why did it exist?
Honestly, I think reverting most of the maps and giving survivors their resources back should help. It is the route I'd go if it was up to me. I think it is easier to work with things that we al…3