-
Re: Design Preview | The Skull Merchant Part 2
I'll be making a proper video on this when I'm not on a mini-break, but I'll be relatively brief here: there's still a TON of problems with this version of the character. -The pow…18 -
Re: Design Preview | The Skull Merchant
I just made a meta-analysis of the survey, looking at the 51% number in relation to the questions that were asked, how they were asked and the wider context of design previews in other games. It'…7 -
Re: Design Preview | The Skull Merchant
I hear a lot of people claiming that Merchant in her current state is unsalvageable. I severely disagree, but I'd like to hear from the designers behind this new iteration and get their take on …10 -
Re: Design Preview | The Skull Merchant
If they want to salvage this Killer's reputation, then turning her into 5-Victor Twins with a Ph.D in 3-genning, camping, slugging and camping slugs is quite probably the worst possible way of d…10 -
Re: Design Preview | The Skull Merchant
"Lock-on Hindered you, but she also got Haste. She could be stealth, pallets don't work with a claw trap, she enforced a leave loop or die playstyle which was pretty much every new Killer r…10