-
Re: proximity to hook penalty should be disabled in endgame
Well, camping's the weakest part of DBD, which is why giving killer more pressure during the end game would make the game more interesting rather than it becoming really boring once all the gene…1 -
Re: An idea to hopefully reduce tunneling
If you need bloodlust 3 you're either playing a weak killer, or you're bad at the game. I doubt bloodlust happens most of times when tunneling. Better fix would be to give the killers incen…2 -
Re: Kindred base kit
I think Kindred should be basekit, but it only works if the survivor is looking at the killer and they're not Undetectable or Oblivious. That way you can maintain the playstyle if you really wan…1 -
Re: proximity to hook penalty should be disabled in endgame
I mean at the very least it'd save the camping issue and make games end a bit sooner. Personally I'd prefer making the exit gates decay and re-close after a time so the killer can still do …2 -
Re: proximity to hook penalty should be disabled in endgame
I think hooked survivors should just die instantly once the EGC starts.1