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Re: What perks do you think are badly designed?
Lightborn, backround player, slippery meat, lucky break, and dissolution/blood flavor. Just super uninteractive perks that only take from gameplay instead of adding to it. random haste perks are pret…-3 -
Re: Understanding the "Go Next" epidemic: why did it exist?
Honestly, just burn out pure and simple. The core gameplay loop hasn't meaningfully changed in 9 years. People are just bored and wanna cherry pick matches where they know that they're gonn…6 -
Re: Base movement speed update
unneeded for the vast majority of killers in a game that is killer sided for 99% of the population.3 -
Re: What is your opinion on techs?
Some "techs" are just clever use of mechanics, others are outright exploit abuse. Exploits, if interesting can add to gameplay. Simply needs to be case by case1 -
Re: Would any of you be against the removal of the down voting system?
Should remove both upvotes and downvotes1