TWS001

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TWS001
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  • Re: Badham basement

    At least you can't really get 4 man Swf's making themselves unhookable in there anymore by bringing a Badham map and basement in killer shack offerings. Would normally be two that stayed ne…
  • Re: Badham basement

    Bleeding out No Mithers sounds like a great winning strategy LOL! Especially when you had two others slamming gens around the map. The two No Mithers would be doing gens within distance of a Sprint B…
  • Re: Badham basement

    You obviously have no idea of the very specific scenario that could be created down there with two No Mithers working together in the main building as part of a 4 man before map offerings got nerfed.…
  • Re: Tunneling Fatigue

    I'm not seeing too much tunnelling really in my solo queue games at the moment. There is the occasional tunnel at 5 gens left but no more so than usual and certainly not 30 games in a row.! What…
  • Re: Hot Take: all the maps in the game kinda suck

    The Fallen Refuge map I've played on twice as survivor and twice as killer. One time while playing each roll, I've seen the most ridiculous 4 gen spread by the main building (or tile or wha…
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