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Re: SWF isn't about win rate, it's about how it removes the fun for killers. Devs need to stop ignoring.
SWF team. All of them have DS and have told each other they took DS. End game collapse, you hook player 1. He has DS. Player 2 unsafely unhooks even with you right behind them. You can't hook pl…3 -
Re: SWF needs a de-buff, the bigger the SWF the bigger the de-buff.
There's no way to buff in ways that mimic the advantages of SWF. Killers require buffs against SWF because they get advantages that solo survivors cannot have and that killers cannot counter thr…1 -
Re: SWF needs a de-buff, the bigger the SWF the bigger the de-buff.
Convenient argument. Not going to bring back the legit killers though. SWF needs a counter. The fact that the devs will not even begin that discussion is only worsening the killer crisis.1 -
Re: SWF isn't about win rate, it's about how it removes the fun for killers. Devs need to stop ignoring.
The biggest problem is there is no real discussion on the dev-side on even trying to deal with it. It's always shut with the classic "well they aren't winning that much more often comp…2 -
Re: SWF isn't about win rate, it's about how it removes the fun for killers. Devs need to stop ignoring.
That's a lot closer, yeah. It's not raw skill that is hindering us, that is something I can appreciate. A survivor who does a good fake during a chase to buy themselves 5 meters and 10 seco…5